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Re: HAO - Rust Driver
Posted: 27 Feb 2012, 18:28
by aegert
Wish we could edit posts better.. Here is a layout its my first please be kind. Never used SW for this... Please look over and see if it plays out... Any constructive crit would be welcomed. I didn't wan the board to grow past 17 wide so it would fit comfortably in a B wide box...

Re: HAO - Rust Driver
Posted: 27 Feb 2012, 23:49
by IvIark
Nice one aegert, I've updated the original vero from my blog too:

Re: HAO - Rust Driver
Posted: 28 Feb 2012, 10:56
by aegert
ivIark... Much neater than mine. I always have built amps and effects point to point so no wonder mines a mess LOL. Nice layout. I have measure to see if 18 wide fits my bb box wides.. If it does with room I will build yours... Nice thanks
A
Re: HAO - Rust Driver
Posted: 28 Feb 2012, 11:36
by IvIark
Hey there's nothing wrong with your layout, it looks good to me. I only included my update because it was the layout that seemed to instigate your investigation and so wanted to offer the updated one. Thanks for your work on this
Re: HAO - Rust Driver
Posted: 28 Feb 2012, 11:50
by aegert
IvIark wrote:Hey there's nothing wrong with your layout, it looks good to me. I only included my update because it was the layout that seemed to instigate your investigation and so wanted to offer the updated one. Thanks for your work on this
Thanks but I am just learning how to fold the circuits for vero board. I took a liberty as the 4n7 is useless on the switch on the original and on mine LOL.. I recommend everyone to play with that and find there own usable value... I put a 2n2 in but its very subjective..
Thanks for your original work! It was most definitely the platform I worked from

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Re: HAO - Rust Driver
Posted: 18 Mar 2012, 17:06
by guitarnl
Can somebody verify IvIark's layout of the updated Rust Driver? I built his previous layout and it worked fine, so I wanted to built this one to compare them. I get some distorted signal out of it, but mostly a lot of noise. Can somebody help me sort this out?
thnx
Re: HAO - Rust Driver
Posted: 18 Mar 2012, 20:06
by aegert
guitarnl wrote:Can somebody verify IvIark's layout of the updated Rust Driver? I built his previous layout and it worked fine, so I wanted to built this one to compare them. I get some distorted signal out of it, but mostly a lot of noise. Can somebody help me sort this out?
thnx
I cant but I built his last and did the mod changesmtommine and poof... Perfect. Ran a spdt on off on like in mine. It kills . Just like the original on my board.
I just built one up for a friends son who is doing a bunch of zep covers.. Nails it .
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Re: HAO - Rust Driver
Posted: 19 Mar 2012, 08:08
by guitarnl
aegert,
what do you mean by: mod changesmtommine?
Did you use your own vero layout as posted in februari or the first one from IvIark?
Re: HAO - Rust Driver
Posted: 11 Jul 2012, 17:32
by guitarmongot
Just want to verify Ivlarks latest vero here in this thread: built and works great: thank you Ivlark
I used 1n cap fixed on pot lug 2 and ground : didn´t care much for "warm" and "bright" mod.
/cheers M
Re: HAO - Rust Driver
Posted: 19 Jul 2012, 06:27
by Nocentelli
guitarmongot wrote: didn´t care much for "warm" and "bright" mod
Haha, warm = "muffled", bright = "icepick". If you're not desperate to keep the one knob format, I found replacing the last 10k resistor with a 100kB pot wired as a variable resistor followed by a 3n3 cap to ground makes a very effective treble control. You may lose a little of that authentic "Marshall voicing", but it's much more useable for me now.
Re: HAO - Rust Driver
Posted: 29 Jan 2013, 16:57
by marauder
I can confirm the caps on the switch are a 1nf and a 4.7nf.
My friend has (had) one, but its been flooded by hurricane Sandy salt water, tried to get it working but the board has bad corrosion, nightmare to desolder, both sides are a ground plane, board gets hot, the solder doesnt. At least the pedals he was bothered about have been resurrected. I'll probably build one on vero and stick it in the original box for him.
Re: HAO - Rust Driver
Posted: 01 Nov 2013, 05:00
by shiflet
Boys, I have a small query:
- I did two rust driver, the first has a switch 3 positions where is C3 (1nF, 680pF and 4, 7nF), with this Setup sounds very good and not put almost sounds...
- The second driver rust has I was trying with 1nF, 2.2nF, 3.3nF, 4.7nF, 5.6nF, 6.8nF and 8.2nF, from the 1nF until the 4.7nF, gets much blowing and unusable so the pedal, from 5.6nf up to 8.2nF the blowing is more mild and can be better...Do any know because I going on this? being that which holds the key does not occur...
Best regards!
Re: HAO - Rust Driver
Posted: 18 Mar 2015, 00:30
by da5hcharl
Hi there,
I built a HAO rust driver clone. This two knob version that was posted on tagboardeffects.blogspot.com.
http://tagboardeffects.blogspot.com/201 ... -gain.html
it looks like it may have been developed right in this very thread that i'm resurrecting. I am confused as there is plenty of gain but the volume barely seeems to get to unity even dimed. Is there any change that I could make to the circuit to get more volume? In the past i modified an sd-1 for a friend by stacking 4558 chips, but I have a feeling that in this case that would just shoot the gain through the roof and the volume may stay the same.
Re: HAO - Rust Driver
Posted: 18 Mar 2015, 05:28
by Nocentelli
Check all the cuts, jumpers and components carefully, it shouldn't be quiet: sounds like a fault.
Re: HAO - Rust Driver
Posted: 18 Mar 2015, 15:25
by da5hcharl
Fixed.
I was looking at the soldering and making sure i didn't have any bridges or incorrect connections, forgot to check values.
4.7k's instead of 47k's, changed em, much louder, much less shrill.