amp simulation for REAL in a soundcard context -- simulating tube distortion, clean and overdrive channels
Posted: 12 Mar 2022, 15:50
hi,
pre:
I know, the amount of literature and the number of circuits are vast,
I'm aware of Bajaman's work, for example, with lots of amazing amp and cab "simulation" circuits -- analogue modelling, so to speak
and I'm aware of the "amp emulation" circuits collected and laid out on vero board at tagboardeffects / blogspot:
https://tagboardeffects.blogspot.com/se ... 0Emulation
but I'd like to get a clear recipe for someone who just wants to
get her/himself a guitar and a pedal, and get on playing... knowing that her/his room, apartment is not suitable at any rate for practicing using an amp...
no, I'm not simply talking about a practice amp...
I'm talking about making a "breaking into overdriven state" apm... a small amp, just an amplett....
perhaps consisting of one J-Fet...
I'd like to see a model of solution for the case:
there is a guitar, and there is a tube screamer...
and a person playing the guitar, having a PC and a headphone,
knowing that this is not a tube screamer sound producing set yet...
cause we need an amp and a cabinet... or a "combo"...
cause what makes* the sound is
the amp and its tubes, especially the first tube.... that can be beautifully overdriven...
Instead of using attenuators to swallow the energies of an AMP so that a still close to line level (0,750 V) signal with tubely distorted sound could be harvested,
we could just capture the tubely overdriven sound right where it happens?
after the first tube? right?
so the question is:
how can we construct a post-preamp "pre-amp +1" amplification stage,
where the beautiful distortion / overdrive effect could take place...?
after which the signal could be enjoyed fed to a soundcard, or a phone amp, or to a PA of any sort...?
I know that Bajaman, for example, is a specialist of distortion / cab "simulation" -- analogue modelling, if that's what ti is?
but all those simulation circuits are designed to produce the sound of known and loved amps...
I'm thinking something simple, which could be a basic "amp-entry stage",
where a tube screamer could do what it was designed to do, that is, overdrive an amplifier circuit...
pre:
I know, the amount of literature and the number of circuits are vast,
I'm aware of Bajaman's work, for example, with lots of amazing amp and cab "simulation" circuits -- analogue modelling, so to speak
and I'm aware of the "amp emulation" circuits collected and laid out on vero board at tagboardeffects / blogspot:
https://tagboardeffects.blogspot.com/se ... 0Emulation
but I'd like to get a clear recipe for someone who just wants to
get her/himself a guitar and a pedal, and get on playing... knowing that her/his room, apartment is not suitable at any rate for practicing using an amp...
no, I'm not simply talking about a practice amp...
I'm talking about making a "breaking into overdriven state" apm... a small amp, just an amplett....
perhaps consisting of one J-Fet...
I'd like to see a model of solution for the case:
there is a guitar, and there is a tube screamer...
and a person playing the guitar, having a PC and a headphone,
knowing that this is not a tube screamer sound producing set yet...
cause we need an amp and a cabinet... or a "combo"...
cause what makes* the sound is
the amp and its tubes, especially the first tube.... that can be beautifully overdriven...
Instead of using attenuators to swallow the energies of an AMP so that a still close to line level (0,750 V) signal with tubely distorted sound could be harvested,
we could just capture the tubely overdriven sound right where it happens?
after the first tube? right?
so the question is:
how can we construct a post-preamp "pre-amp +1" amplification stage,
where the beautiful distortion / overdrive effect could take place...?
after which the signal could be enjoyed fed to a soundcard, or a phone amp, or to a PA of any sort...?
I know that Bajaman, for example, is a specialist of distortion / cab "simulation" -- analogue modelling, if that's what ti is?
but all those simulation circuits are designed to produce the sound of known and loved amps...
I'm thinking something simple, which could be a basic "amp-entry stage",
where a tube screamer could do what it was designed to do, that is, overdrive an amplifier circuit...
